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 Murder A.K.A Assassin

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Mongoose




Posts : 3
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Join date : 2011-03-09

Murder A.K.A Assassin Empty
PostSubject: Murder A.K.A Assassin   Murder A.K.A Assassin Icon_minitimeSat Apr 02, 2011 10:37 am

You are all Police Officers/Bodyguards/Corporate Soldiers, and the Chief/President/CEO is making an inspection tour.

Unfortunately, one of you is an assassin - oops!

Use envelopes for each player, with a card inside. One says "VICTIM", one says "MURDERER", the rest are blank (or maybe have daft names for confusion purposes - blank cards are too easy to spot). Players may not reveal the contents of their envelopes.

The "VICTIM" identifies himself, is helped into a nice fluorescent jacket, and given a fixed route to follow. Everyone else, "the cops" are given some fixed spots along the route to cover, and must stay within six feet of their post until they are fired on or see a "body". Each "cop" (including the murderer) trades his card with a Marshal who gives them a location. Do this singly in a separate room! Each one goes to his location and "patrols". Only the murderer can move freely, and his patrol spot should only be visible to one or two others (if all spots are thus it's easy!)

Special rules:-

1) When hit you must fall down ia a cute "dead" pose - shouting "argh!" is OK - you may NOT shout anything coherent once you are hit. The "dead" pose is to allow others to join in.

2) No cop may leave his post unless he see a "dead" body, or unless the chief tells him to. If a shout is heard the cop may cover the appropriate arc etc., but has to stay "on patrol".

3) The chief can't give orders until he sees a "dead" body or is fired on.

4) The murderer can move anywhere as soon as he likes (but if he moves off patrol and shoots someone obvious he is an instant target under rule 4 below).

Murder: Rules of engagement:-

Cops may fire on:-

1) Anyone firing at the chief

2) Anyone firing at themselves

3) The TARGET of anyone who is firing within six feet of the chief as long as the chief himself is not the target (defend the boss - he MUST know who the bad guy is)

4) (optional) Any cop not covered above who is absent from his post AND a dead body is visible or has been seen by the firer.

Victory Conditions:

Best to work it on points:-

Killing the murderer is worth 25 points.

Killing the Chief is worth 20 points.

Killing a cop is worth 5 points to the murderer, and -5 points to another cop.

The murderer wins outright if he kills the Chief and at least two other cops and gets away with it! If he is killed at this stage he can win on points.

The cops win if the get the murderer. Ther can be a draw (work it out).

This gives some sneaky possibilities for tricky shots to "frame" some innocent cops!
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