Tribal Air
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Tribal Air

Team Forum, Tribal Airsoft of Fredericksburg, VA
 
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Raven0023

Raven0023


Posts : 30
Points : 50
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Join date : 2011-03-14
Age : 33
Location : Somewhere in Northern Russia

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PostSubject: Players Choice    Players Choice  Icon_minitimeMon Mar 28, 2011 6:03 pm

Please post your scenarios/ideas here!!!
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Rob

Rob


Posts : 64
Points : 84
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Join date : 2011-03-29
Age : 55
Location : Berryville, VA USA

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PostSubject: Re: Players Choice    Players Choice  Icon_minitimeTue Mar 29, 2011 7:11 pm

"Beginning of the world"
The world has just began...
Man doesn't even know what specifically he desires yet but he knows he wants what the other guy has!
So it's a see who can take what the other has evo!

Preset time for game
1 flag carrier for up to every 6 players per side
2 bases for flags to be defended
2 re-spawns (OPFOR May not camp or be within 100 yards)
instant respawns, go to respawn point tap and back in the game
1 flag carrier per team
3 flags each team (opfor flag carrier can only posses one flag at a time)
Flags must be open carried, no tucking into pockets, tying around heads or such. Must be carried openly in the hand flapping in the wind.

Objectives
Go find and capture the opposing teams flag, return it to your base.
If you (flag carrier) find's one of your teams flag at the others base, grab it and return it to your base, You may only carry one flag at a time.
If shot while in the possession of a flag you must drop it where you are shot.
Another team flag carrier (if there are 2) may pick up the flag and continue on, flag carrier's only.
Protect your flags, protect your flag carrier.

suggested play with limited ammo and or limited magazines or semi only
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Chipmun[K]

Chipmun[K]


Posts : 13
Points : 17
Reputation : 0
Join date : 2011-03-14
Location : Nambia

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PostSubject: Wing-Man: Stay Alive!   Players Choice  Icon_minitimeWed Mar 30, 2011 1:19 pm

Situation: TARFU
Operation: Stay Alive
Mission Brief: An airplane will drop each of you, strapped to a partner from 6000' into the nation of Rivonia. Your mission is to stay with your partner throughout the entire mission and move to NP Delta. The situation on the ground appears to hold no real threat. However, once landed, the operation is to infiltrate Delta base. As you move up the .... enemies ... Lost...... Goverm-... Attack....

[Crackle over Radio] This is your commanding officer! At this point it is believed that one among is responsible for the assassination of Vice President Guivan Chalufa. At this time Your orders are as follows, If you want to come back to base and be tried in court, then make it to Delta. However, only two seats are available on my chopper. You and your drop partner make it there alive, you get to come. But only if every other team is gone. I repeat: DESTROY or be Destroyed, then move to Delta. This is CO Akbar - Out.

Objectives:
2 man teams - Must stay together at all times, must survive together
6 lives for each team - Meaning shared lives
1 Nav point - Delta

Each team must make it to Nav Point, however, they must eliminate all other players.

To complete the mission both players must be at Delta.

If one player is completely dead, meaning all 6 lives are used up, the the living teammate can then drag or carry the dead accomplice to NP Delta, however all other teams must be eliminated before pick up.
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Shark




Posts : 5
Points : 9
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Join date : 2011-03-18
Location : Fredericksburg, Virginia

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PostSubject: Re: Players Choice    Players Choice  Icon_minitimeWed Mar 30, 2011 9:39 pm

"Heat" - To be honest, this is take directly off of Airsoftgi

10+ Players
Teams consist of 1:3 of the players being OPFOR (OPposing FORce)

Scenario
OPRFOR must reach the extraction point. Typical elimination style game. The OPFOR starts at one point and has to move through the field to and extraction point. The other team sets up with equal numbers divided into two separate squads on opposite sides of OPFOR. OPFOR will be surrounded and outnumbered most of the game. The equalizing factor is that only OPFOR is allowed to fire fully automatic. While the other team is limited to semi-auto only. OPFOR has two respawns, the defenders only have one.

My suggestion is that OPFOR consists of 2 experienced players; to not only keep it interesting, but to conserve ammo.

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Raven0023

Raven0023


Posts : 30
Points : 50
Reputation : 0
Join date : 2011-03-14
Age : 33
Location : Somewhere in Northern Russia

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PostSubject: Player's Choice Itinerary   Players Choice  Icon_minitimeFri Apr 01, 2011 7:11 pm

-9:00am-9:30am
Setup and prep

-9:30am-9:45am
briefing on safety, rules, ect

-9:45am-10:00am
Gear up, divide into teams

-10:00am-10:15am
Warmup Deathmatch

-10:15am-10:45am
Scenario: "Heat"

-10:45am-11:45am
Scenario "Tarfu"

-11:45am-12:30pm
Lunch Break/Restock ammo

-12:30pm-1:30pm
Scenario "Beginning of the World"

-1:30pm-2:00pm
Scenario "Intel Inside"

-2:00pm-3:00pm
Scenario "Decepticon"

-3:00pm-4:00pm
Wind Down Deathmatch, Cleanup, go home
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FQX
Admin
FQX


Posts : 73
Points : 138
Reputation : -1
Join date : 2011-03-06
Age : 32
Location : Fredericksburg

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PostSubject: Repost Scenarios   Players Choice  Icon_minitimeSun Apr 03, 2011 1:52 am

Hey guys,

If you don't mind, could you please re-post the scenarios in the actual "Scenarios" category. This will give us a single location to pull from, thus allowing us to have more diverse games.

Thank you,

FQX
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PostSubject: Re: Players Choice    Players Choice  Icon_minitime

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